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Agent Orange, a game I'm making in Unity

Posted: Thu May 23, 2019 3:27 am
by Jonny Axehandle
This is Agent Orange, a puzzle platformer. In this game, parts of the level geometry change depending on what color of light hits them. The light is controlled via switches, or with a flashlight.

I created this as a proof of concept for the changing geometry mechanic, which I hope to utilize in a horror-themed platformer in the future.

Screenshots from my WIP
ao1.PNG (166.05 KiB) Viewed 633 times
ao2.PNG (136.58 KiB) Viewed 633 times
ao3.PNG (174.48 KiB) Viewed 633 times
Video demonstrating spine animation
agent_orange_2019-05-22 23-13-36.mp4